Now reptomancer on the other hand, is scary AF. Every time you play 3 Attacks in a single turn, gain 1 Dexterity. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Browse all gaming. The Gremlin Nob is an Elite enemy found primarily in Act 1. 25. Since fights become much easier after one enemy dies, AOE isn't actually that important for very many fights in the game. ago. A great source of passive block, Metallicize can help in staying well-defended. Weekly Patch 51: Recursion. Custom Mode is a game mode unlocked by playing a Daily Climb. Option 2: Upgrade a card, 25% chance of a curse. Thank you for sharing that, I for some reason was thinking two bosses not that it would trigger over and over on a single boss to the point whenever you are at right angles against one, awesomesauce. I agree on the other elites, fuck the reptomancer! BulkyReplacement1339 • 2 hr. Reply. 2021 Regeneron STS Scholars. Reply. On the other hand powers are generally more impactful than either of those. 95 12 Used from $2. Or wins against Time Eater, but die to Reptomancer. As a result, experienced STS players may find the adjustment difficult. Asdasd1dsadsa  于1年前 修改了 此页面。. It allows the player to choose any number of custom modifiers, including Daily modifiers, to their run. Common relic is always a small boost, but some uncommon and rare are quite situational. It gives you 1 common, 1 uncommon, and 1 rare relic. It also allows them to customize Seed, Character and Ascension levels beyond those unlocked. I couldn't stay focused through that reptomancer fight, how he does this is beyond me. And still I had to smoke bomb a reptomancer or would have died to a bad snecko distribution. Also worth noting that this is just blindly averaged out. 3 Energy | Ethereal. 2 Energy | Deal 10 (14) damage. I'm no expert but I'd have thought most builds couldn't take that sort of damage so early in a fight, especially considering she isn't even an elite. I have created a guide that explains how different monsters and bosses behave and how to use that to your. I mean, it is basically a "slimed" status card, except it takes away 3 draws and 6 costs. This could happen on turn 3 or later, which can be pretty damaging. Derived from the word reptile, reptation suggests the movement of entangled polymer chains as being analogous to snakes slithering through one another. You've now dealt 14 damage to the dagger. Silent loves fat decks, with plenty of mitigation and slow damage, while GF can only be played when you have drawn all your deck, so late in a fight. Elites are stronger monsters that are marked separately from normal ones on the map. ) She slaughtered me. 1 Energy | Draw 3 (4) cards. Hard to do that with a 100+ dmg turn. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Generally though, my greatest consideration here is the Act boss. The health gain was from Burning Blood. ). Good question provided you have achievement of killing heart as Defect. Jaw worm group: test your ability to block early and kill quicklyConsidering it in act 1: Generally strong against Laga, Nob, and Sentries. 18 and up summoning 2 daggers is the final straw to really threaten you. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Yeah Hexaghost can be rough, but even still if you're not able to deal with turn two of Hexaghost you're probably in trouble for Act 3 anyway. From a large chest, there's a 75% chance of an uncommon relic, and a 25% chance of a rare. 112k members in the slaythespire community. Sorry for ♥♥♥♥♥♥♥♥♥♥♥, but this daily run was going well. Custom Mode is a game mode unlocked by playing a Daily Climb. (Whenever you draw a Status card, draw 2 cards. I have had a lot of runs that probably would have survived the act 3 boss gauntlet on A20 but they got rekt by repto ReplyThe vast majority of the time, you pick this card is because you already have a good shiv deck, or a high draw low cost deck. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. But all have negative effects. Battle Hymn Watcher Uncommon Power. The competition is between this dagger throw and poisoned stab. Her ability to summon Daggers quickly, especially on high Ascension levels, makes her a formidable opponent. However, considering that this has the potential to copy the boss relic that one. Somewhat useless in Act III. Depending on the strength of one's deck, fighting elites may not always be a good idea, but the relics they grant can be very powerful. A Streamline+ that doesn't scale. Daily Discussion/Debate #76: Necronomicon. Monsters. A17+ Reptomancer. 拜蛇术士. "You just have to kill the daggers quickly!" Except there are many previously excellent deck archetypes that simply cannot do this, mostly in Silent and Defect. Basically, if linear strategies are strong enough to beat Gremlin Nob, Slavers, Reptomancer, etc. Data accurate as of April 28. Its pretty bad, unless your act is worse. HP: 29-35 / 31-38 (A7+) Parties: 2 other Shapes, 3 other Shapes, Spheric Guardian and 1 other Shape. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Good question provided you have achievement of killing heart as Defect. Why play this dude when running into Reptomancer probably kills you by default unless you purposely pick a ♥♥♥♥ deck? No wonder his win rates are so bad. Posted by u/Crosssmurf - No votes and no commentsUninteresting, but pretty good all-around. Astrolabe: Astrolabe is almost always better. Reply. )Silent, of course, also likes her debuffs. I googled it and saw a Steam thread which said you should focus the daggers. I mean, it is basically a "slimed" status card, except it takes away 3 draws and 6 costs. On A17+ the reptomancer now summons 2 daggers at a. From a medium chest, there's a 35% chance of a common relic, 50% chance of an uncommon relic, and 15% chance of a rare relic. )It's also often too slow a strategy against some hard-hitting enemies like Reptomancer in Act 3, and can be difficult to put into play without taking high damage. I hate Reptomancer, I hate Reptomancer, I hate Reptomancer, I hate Reptomancer Reply Do note that Reptomancer cannot use either damaging attack repeatedly, so if she used the multi-hit move, she will then use the single attack. Daily Discussion/Debate #144: Metallicize. Gremlin Leader can only have a maximum of 3 Gremlin minions at a time. chosen, healer, and reptomancer are all hot af, but i'd marry silent before any of them Reply reply TyrantRC • idk man, donu be looking kinda thicc, and don't tell me you don't want to do nasty things to that hole. Fire breathing in play. Definitely not balanced. level 2 · 4 yr. You take advantage of Defect's ability to handle act 1 extremely well, otherwise you wouldn't be beating the act 1 bosses "without issue". The other two classes are better off with Orrery. The same elite can appear multiple times in an act, but cannot be. Option 1: Leave, gain nothing. In order to unlock Ascension 1 for one character, you need to beat all three acts with that character. She doesn't fit in well as a normal Beyond enemy. 1 (0) Energy | Place a card in your hand on top of your draw pile. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Definitely not balanced. Whereas it seems like Giant head is actually a lot easier relative to the overall difficulty at lower ascensions. Barricade (Ironclad - Power)Floor 40 Reptomancer, 16 damage Floor 42 Giant Head, 13 damage Floor 44 Nemesis, 12 damage Floor 48 Reptomancer, 3 damage Floor 50 Donu and Deca, 5 damage By my measure I perfected 2 of these fights, but the game awarded me Perfect x 2 and Champion x 7 for a final score of 1363. Wokebirb + Chosen. It's not that rare at all that your deck is pretty good at killing the boss but would get screwed by one specific elite - BoS kills decks that couldve beaten the champ with slow scaling decks, reptomancer is another obvious outlier example. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a score bonus. Do note that Reptomancer cannot use either damaging attack repeatedly, so if she used the multi-hit move, she will then use the single attack. In a deck with about 20 cards or more, the curse means nothing. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Lagavulin, Book of Stabbing, Tri-sentries, and Gremlin Nob all also encourage calculation and betting in order to minimize hp loss. With interactions, it's even better. On all other turns, has: 15% chance to Defensive Stance 15% chance to Gloat 25% chance to Face Slap 45% chance to Heavy Slash Moves cannot be used twice in a row: If the previous move would be repeated, the move that comes after it in the list. Orrery vs. if you have 3 total energy, use burst for 1, then a 2 energy malaise, you get two uses of a 2 energy malaise. According to the wiki, Reptomancer debuted in weekly patch 33. 0. Maybe a rival to the Crow. You have enough focus/orb slot scaling already, you want to not die to repimancer. in a proper shiv deck there is no way thousand cuts is better. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. The mechanical Defect has an interesting deck of cards that makes it one of the more intriguing classes. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. The Reptomancer feels like she should be an event fight, like the Red Mask Bandits. on July 30th! Looking forward to. Reptomancer is way harder imo. But decks' needs are not that consistent. Just thought of something that has prolly never happened to anyone: 3 gremlins and leader. Deal 7 (Upgraded: 11) Damage. Mental Fortress, Talk to the Hand, and Like Water are good defensive cards with excellent synergies. Had her doing 90+ damage turn two. Share. Between the addition of A17 and Reptomancer's promotion, the strategy was to fight elites instead of hallway fights to avoid Reptomancer. Caos Spawn. ), and lots of other outliers like that tantrum you took to kill elites which later blocks for 18 with 👈 and mental. An upgraded bowling bash with two enemies hits for 20x2 in wrath, that's really good in hallway fights. When you have Corruption, you basically take every Shrug it Off you see. For the first 3-5 turns of a fight, this is an energy relic WITH NO DOWNSIDE. Notes on fighting Reptomancer: Step 1: Crank up the music. level 2 · 4 yr. Reply andagoat Eternal One + Ascended • Additional comment actions. (Deck also had two self repairs after a transform, so I could eat a decent amount of damage and be fine. Thousand Cuts is really situational. Share. Losing a run will NOT reset any progress or decrease your Ascension. Deva Form Watcher Rare Power. Definitely not balanced. The other two classes are better off with Orrery. Just thought of something that has prolly never happened to anyone: 3 gremlins and leader. level 2 · 4 yr. I almost 1 hit it with my current build. At the start of your turn, gain Energy and increase this gain by 1. It also allows them to customize Seed, Character and Ascension levels beyond those unlocked. Gives Ironclad some flexibility on his best first upgrade in Act I and still keep an enemy vulnerable for a full deck cycle. Your first attack each combat deals 8 additional damage. Obtain 1 card. Farow • Additional comment actions. Evolve Ironclad Uncommon Power. All in all, if you can comfortably afford it and can comfortably path into many elite fights, it's a pretty good relic. My vote for the best common attack on Silent. When there are 0 other enemies, will have a 75% chance of using Rally! and a 25% chance of using Stab. While an enemy is hacked, Sombra does 25% extra damage to that enemy. You can, in fact, have too many Shrugs, that you can't get to your essential powers/attacks. My vote for the best common attack on Silent. ago. Reptomancer makes me real scared of taking elite fights in act 3. With thousand cuts, you spend 2 energy on thousand cuts and block, dealing let's say 3 damage, assuming you. You had a few reasons to take it but I have a feeling it wasn't as impactful as it can be in other runs. Defect is a worthless character. The thing about dagger spray I'd argue is that it maintains better relevancy through act 2 and 3 due to the aoe burst it provides (think act 2 elites, act 2 bosses, reptomancer, many act 2/3 hallways, awakened one). 39. Having your good cards early is. I've had a bug experience with Reptomancer and Reaper where I didn't heal from the daggers because I killed Reptomancer herself, but I at least got some health, based on how much she had left. If you're Defect or Silent, this guy will often do so much damage to you it will end your run later. Regardless, it's still a top tier common. On the other hand powers are generally more impactful than either of. Its getting late in the day and u/SkatesMcGates still hasent posted so I figured I would! Glass knife is great source of damage but needs an upgrade or strength source to really shine. Weekly Patch 54: Loop Fixed issues where some monsters dealt the incorrect damage with Philosopher's Stone on turn 1. Report Save Follow. Definitely not balanced. She has relatively low hp for an elite and the daggers have very low hp for act 3. soccercobra50. It's an AoE damage card with a big enough number on it to make it deal competitive single-target damage. And Reptomancer will kill you. Sneaky Gremlin for example can spawn with 11 HP, so a Pressure Points+ will oneshot it. Preserved Insect is a great common relic. Don’t want to interfere with the 3 cultists polyamory so yeah the other two bird cult enemies. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. It’s really good in minion fights like Gremlin Leader, Collector, Automaton or Reptomancer, and it’s handy for the spikers as well. slothen2 • 7 mo. Unique Playstyle. Turn 2 you only need to deal 11 damage to stop the exploding dagger, very achievable even with a starter deck, use the 3rd energy to block the 40 or so damage from the 2nd dagger + Reptomancer. ) Philosopher's Stone is a Boss Relic. Damnit. 64. Monsters are the ”basic enemies” of Slay the Spire, and landing on their icon on the map will incur a battle with one or more, depending on the floor. 1 Energy | (Innate. It costs 0 until it. Really good for fights like Gremlin Leader, Reptomancer, mediocre beyond Act II for single target damage. You'll need serious AoE damage to deal with her either way, or at least a deck strong enough for most elites. Even at that point it’s still nice to have healing in the event you take damage, but at that point you’re usually better off playing a card that helps your scaling. 1 Energy | (Innate. 1. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Reptomancer is scary, but Gremlin appears before you can get a proper deck together. Ritual dagger benefits from no such downsides. At the start of your turn, draw 1 additional card. This would help a lot. 0 Energy | Draw 2 (3) cards. This project is a simple self-driving toy vehicle that drives along a path marked with blue painter's tape, stopping at 2 red stop markers. And that is pretty fucking. On the other hand powers are generally more impactful than either of those. That's a pretty solid run of "better for fights". ago. Monsters are the ”basic enemies” of Slay the Spire, and landing on their icon on the map will incur a battle with one or more, depending on the floor. See moreDaily Discussion/Debate #147: Reptomancer + 2 Daggers. Reply AshenHearts. Giant Head can destroy decks that scale poorly and slowly and Reptomancer punishes decks that don't draw AoE damage fast. I've tried reading guides, following recommendations on how to select cards, and can have really killer decks that are letting me survive Act 3 enemies with full health at the end of the fight. On the flipside, a card like inferno or corpse explosion makes the fight a joke. (not Ethereal. It can provide some much needed AoE to a shiv-heavy deck too. Since fights become much easier after one enemy dies, AOE isn't actually that important for very many fights in the game. I was at almost full hit points when I met the reptomancer, so I figured I'd be fine. I saw this bug but with the gremlin leader, not reptomancer. 12 (16) AoE is FAT on Watcher. Hi All! This is my attempt at the December 22nd Daily with the Ironclad. they both have decently chunky HP pools and the turns where you can attack freely are limited by their mechanics (intangible and summon. ) and other relics (Charon's Ashes, Letter Opener, ect. If you have Akabeko, this combo will make Act2 a bit easier, most fight in this Act need AoE. 2 Energy | Whenever you play a card, deal 1 (2) damage to ALL enemies. Boss - Well, Donu and Deca are definitely the easiest and most straightforward. Always uses Taunt every 4 turns. On an elite like Reptomancer or the Gremlin Leader, Watcher does sometimes have the ability to simply focus and burst down the main elite before the minions do much damage. This means that you need a plan to deal with the daggers if you choose to go into an elite fight. Anyway, quantity of relics has a quality all of its own. Probably just Reptomancer and maybe Slaver Trio. Hot damn if this relic isn't just amazing. Innate upgrades can be "worth it" if your whole strategy revolves around getting that power online, but they are typically low priority compared to upgrades that dramatically increase a card's effectiveness, reduce costs, etc. 2021 Regeneron STS Scholars. 2 Energy | Discard your hand. Society for Science proudly announces the top 300 scholars in the Regeneron Science Talent Search 2021, the nation’s oldest and most prestigious science and math competition for high school seniors. I must have killed 8 daggers and they never hurt me but the Reptomancer himself did massage damage to me. I will say (and this is REALLY nitpicking) the flavor text is a bit lame. Please nerf that. This relic can be triggered on an X card, so long as it consumes 2 or. Natasha Fooman. Turns defense into a bit of offense. Then it proceeds to summon minions ( I hate this mechanic. Torii acts before this relic regardless of order of acquisition. Sculpting Steel: This one is really good but also really fun. The deep, rich, smoky flavor really brings out the best in whiskey. Report Save Follow. About this Guide. The enemy may seem to have low damage values for an elite, but the Enrage buff it grants itself combined with the Skull Bash's applied Vulnerable make for a tough fight for most decks. ago. I don't think I've ever actually been able to use Omega effectively. Depending on the strength of one's deck, fighting elites may not always be a good idea, but the relics they grant can be very powerful. Society for Science proudly announces the top 300 scholars in the Regeneron Science Talent Search 2021, the nation’s oldest and most prestigious science and math competition for high school seniors. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. You can have a deck that wins against Champ, but die to Book of Stabbing. So the best Custom Squad consists of all Ranged mechs or at least 2. CryptoYes. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Between the addition of A17 and Reptomancer's promotion, the strategy was to fight elites instead of hallway fights to avoid Reptomancer. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I just had an Ironclad deck where I crushed that reaper elite and that. Business, Economics, and Finance. Its upgrade looks mediocre, but it's actually very valuable when you are fighting more than one enemy. Reptomancer hitting for 50-75, Lifelinked slimes all attacking at once, Taskmaster/slavers doing their final attack and you critically have to kill the back slaver on this turn, Nemesis starts attacking turn 2, etc. Getting a Conclude in Act 1 means that you can take on Tri-sentry, double rats, triple rat, triple caterpillar, gremlin gang, slime gang etc no problem, and very helpful with most Act 2 fights. Same with the Act 4 elites. One of the awkward boss relic, its value has high variance yet still have a minor drawback. Elite Monsters and Bosses Guide. Spouse. . Add 1 (Upgraded) Shiv to your hand for each card discarded. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. ReplyI would be really scard of Reptomancer if I can't kill the daggers efficiently, and the solution is literally any AOE card. PlatonicTroglodyte • 4 yr. Do you have trouble winning on no ascension levels or very low ascension levels? Then maybe you are not utilizing your enemies behaviour. Reptomancer is imo the easiest of the act 3 elites (at least at lower ascensions). Dead Branch + Corruption has been the most broken combo in the main branch for a long time, and can be further bolstered through the various Ironclad exhaust support options (Feel No Pain, Dark Embrace, ect. If the Reptomancer attacks this turn, you suddenly have to defend against a 25 attack, a 14x2 attack and two 9 attacks from the two new daggers. Business, Economics, and Finance. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . • 4 yr. Dude I specifically avoid Elites in Act III almost entirely because of her. Lagavulin is the most annoying in act 1. Orrery vs. Nope, 2x Orb Walker was replaced by Reptomancer. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . (Deck also had two self repairs after a transform, so I could eat a decent amount of damage and be fine. Release Date:30 ratings. It was a 30 minutes run without meaningful decisions when my normal average playtime on stream was like 2 hours. Early in the act I decided to spend 300 gold to bottle WLP instead of buying second WLP, removing a card and buying explosive potion to make my life against Reptomancer easier. I love Searing Blow decks or Heavy Blade Strength decks with this Relic, basically instant wins. 50 damage per turn may. In a deck with about 20 cards or more, the curse means nothing. I had what I thought was a terrific Defect turtle deck that made heavy use of echo. Well silent's defence strats are quite basic, mostly being applying weak and low-cost block cards. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. Discussion: Reptomancer/Dagger. That run broke my brain. Deal 4 damage and apply 1 Vulnerable to ALL enemies. The Regeneron Science Talent Search provides students a national stage to present original research and celebrates. Hack locks enemy abilities for 1. Setup Silent Uncommon Skill. The Boss Relics generally regarded as being very powerful are relics that consistently grant energy. There's your answer. If this shows in reward screen, that is great! I will consider buying this from store, because it really helps a lot in those difficult fights. A deck that can reliably beat reptomancer needs solid front loaded damage (OR fast AOE) and strong block, because reptomancer hits like a truck even with no knives helping her. Ironclad in particular loves Medkit because he has many ways to interact with. Collector-Becky don't let homeboy smash nawutimean?It works especially great in Gremlin leader and Reptomancer fight, you can take down those minions one by one quickly. The goal is to kill the knives before their big suicide attack. Honestly, Philo Stone is now much more takable since the nerf. Spider-Man 2. SPACEMANTIMEZ • 8 mo. So did I play my cards wrong or have the wrong cards?It's especially bad in the Gremlin Leader and Reptomancer fights. The power level drops off somewhat in Act 3 which only has Reptomancer as the standout fight where this shines. This was the enemy that was teased in last week's update, the Reptomancer also has animations! 51. This is one of the cards which sometimes you just have to pick up to not die to Gremlin Nob or Lagavulin (or boss, in particular Slime Boss). Really nice in sentry and slavers fight, and can perform well in a lot of non-boss fights moving forward from Act 2, as well as Awakened One. Things used in this project . Honestly, Philo Stone is now much more takable since the nerf. Act 3 Event Choices: [Land] Lose (Random Skill) [Channel] Lose (Random Power) [Strike] Lose (Random Attack) Notes: If you only have Bottled cards in your deck, [Land] is the only option and you do not lose any cards. Can count on one hand the amount of times the head has killed me, usually my run was doomed anyways if he can kill me. Reptomancer Spear and Shield Heart Jaw Worm Voting closed Related Topics Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. ) She slaughtered me. Double Explosive pots are enough for Reptomancer. Slay the Spire. ( 1965-01-23) January 23, 1965 (age 58) Harbor City, California. ago. It's the opposite of a win-more relic. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Helps a lot against Collector, Champ, Heart, and various minor foes. In my opinion: 1) Gremlin Mask: a STATIC annoyance it doesnt get any worse. By Sampstra Games and 1 collaborators. Related Topics Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Any kind of defensive deck that takes more than 2 turns to set up just gets wrecked by Reptar+2dags. For boss fights, though, it's not as great. One of the Reptomancer’s attacks also has a weakening. deoxxys. Repulse: Shuffles 2 Dazed into the draw pile. Got it, thanks. Of course, with the exception of curse, status cards as well as strikes and defends, because these cards are supposed to make your deck suffer. Reptomancer (along with every other elite) is basically a check to make sure you deck can do something specific. - Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the. It’s a really solid early game investment since defect doesn’t start a run with much defense compared to when it ends a run, but it falls off later on. Sentries and Chosen are just two examples of fights which get significantly easier with Evolve in your deck. 6. Now it works really well, probably too well for a common rarity card. 33) Iffy corruption. So did I play my cards wrong or have the wrong cards?Slay the Spire on Steam: is fresh YouTube content, hot off the presses! Not one of those stinky. 50 damage per turn may. It used to be +2 enemy strength, and that's just brutal. The daggers she summons also seem too big, and their attack animation aims at the lower left corner rather than at you. I almost 1 hit it with my current build.